![]() ![]() It’s not easy, but we’ve been playing it a lot in the lead up to release and we’ve got some Planetfall tips to help you get started. ![]() No matter which of the six highly advanced civilisations you choose to play as, the overall objective is roughly the same: reclaim your former glory, uncover the ancient treasures of the past, and dominate, subjugate or ingratiate the other factions. But that’s the task laid out for you in Age of Wonders: Planetfall, the Civ-Sim/Tactical Combat hybrid from Triumph Studios and Paradox Interactive. Note: A perk with a diamond near its name merely indicates a recommendation from the game and has no other effects.Rebuilding a galactic empire is no mean feat, especially when the empire in question is beset on all sides by invaders, separatists, enemies and opportunists. Picking a vice allows to raise the base perk points. The player has an overall of 3 points to spend between all perk groups with costs ranging from −2 points for vices and up to 2 points for the rest. The difference has to do with the different damage channels a race has an affinity to. While the first 3 types are global perks and available to all commanders, the commander loadout perks will change mainly by the chosen race and, depending on the perk, by the picked secret technology. Vice – A perk which contains a positive modifier for the hero and its army on the expanse of the empire.Ĭommander loadout – Defines the starting gear and associated skills the hero has due to his training and past experience. Players can choose a perk in each of the 4 perk types:īackground – Mainly modifiers which benefit the empire as whole.Ĭolony supplement – Benefits to help jumpstart an empire. The perks are picked before the start of the game in the commander customization screen. ![]() Perks, along with race and secret technology, append different modifiers (both positive and negative) which can affect the players’ gameplay style. ![]()
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